Unity VR Development: 360° Photos Experience

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9 Lessons (2.5h)

  • Introduction
    Introduction4:05
    Source Code Files
  • Project
    Game Design Document10:05
    360 Photos11:41
    Rendering 360 Photos in Unity17:16
    Scenes Navigation29:36
    VR UI - Panels35:19
    VR UI - Button36:23
    Tweaks and Checking Stats7:52
  • Conclusion
    Conclusion2:46

Use 360º Photos to Create an Interactive VR Experience in Unity

Z
Zenva

Software developer and founder of ZENVA, since 2012, Pablo Farias Navarro has been teaching online how to create games, apps and websites to over 200,000 students through the Udemy and Zenva Academy platforms, and created content for companies such as Amazon and Intel.

Pablo is a member of the Intel Innovator Program in the Asia Pacific, and has run live programming workshops in San Francisco, Brisbane and Bangalore. He holds a Master in Information Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.

Description

In this course you'll cover the creation of a VR experience using 360º photos. You'll start from the ground-up, detailing what 360º photos are, how they're stored, and what you need to do to prepare them for use in Unity. You'll also delve into a discussion around UI in virtual reality.

  • Access 9 lectures & 2.5 hours of content 24/7
  • Work w/ 360º photos in Unity
  • Discover the importance of Spatial UI
  • Compare diegetic & non-diegetic UI
  • Perform gaze interactions like clicking & hovering
  • Build reusable UI components

Specs

Details & Requirements

  • Length of time users can access this course: lifetime
  • Access options: web streaming, mobile streaming
  • Certification of completion not included
  • Redemption deadline: redeem your code within 30 days of purchase
  • Experience level required: all levels

Terms

  • Unredeemed licenses can be returned for store credit within 30 days of purchase. Once your license is redeemed, all sales are final.